Fury is a web tech based game engine.

Created for personal use and learning, it is focused on providing allow easy access to WebGL whilst avoiding extensive use of external libraries and unnecessary abstractions.

It encouarages use of a single vector implementation across rendering, physics and game logic (glMatrix) and tries to be written in high performance idiomatic JavaScript.

MIT licensed and available on github.


Some of these topics are covered in the tutorials section. If there's one you're intereseted in reading about that's not there please let me know @_delph!